![]() I'm a little ashamed of how quickly Echoes has wormed its way into my daily life. It's a much leaner game than its big brother, which makes it easier to play and much less daunting. It's still a hardcore sandbox MMO, just a much leaner one. I doubt the phone version will win scores of active EVE Online players over, but I like that Echoes caters to a more casual audience. I won't be flying one of EVE Online's heavy-interdiction cruisers anytime soon (if ever), but I can still train towards flying a covert-ops stealth bomber. Echoes is also missing a lot of the more specialized ship and module variants but compensates with some new types so those combat roles are still viable. Guns don't use ammo, for example, which is a blessing because I hate having to memorize the dozens of ammo variants in EVE Online and which type of combat scenario each one is ideal for. These kinds of simplifications are everywhere in EVE Echoes. I don't have access to hyper-granular options like making a special column just to track enemy ships' transversal velocity, but I don't really miss it. There are some basic filters to choose from, like showing everything in nearby space or just enemy ships, and I can make my own custom filters, too. In EVE Online, the overview, a window that lists nearby objects so you can easily select them instead of finding them in 3D space, is a nightmarishly complicated tool that players spend forever fiddling with. If I drag my thumb out, that menu switches to a radial distance meter, letting me select the exact distance I want to maintain from my target. If I want to orbit an enemy ship at a particular distance, I just tap the ship in my overview window and hold the orbit command. You can mine ore, build ships, or carve out a career as a space trucker-or as one of the pirates who ambush them.Ĭombat works particularly well thanks to some really clever touches. You create a character that exists with hundreds of thousands of others in a big, sandbox universe where you can pretty much do whatever you want. A lot of different features and activities are missing right now, but the spirit of EVE is still alive and well. In a way, EVE Echoes reminds me of what EVE Online looked like when I first started playing nearly a decade ago. I can't understate how incredible it feels to play this on my phone. I don't have much time these days to personally invest in EVE Online's sprawling ecosystem of player-driven wars, political scandals, and skullduggery, but playing EVE Echoes is a surprisingly fun substitute. ![]() Released back in August, EVE Echoes is a smaller and simpler version of its big brother, but it's also much more accessible. It's an entirely separate game from the PC MMO-accounts and progress aren't shared-co-developed by NetEase.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |